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Maybe like, remove the 'horrible' from the title because, apart from the fact that it almost melted my gpu, this is genius. Now I don't work with 3D games but whatever rendering magic you've done, please do more. Really amazing and interesting concept. Although unfortunately I don't see how it fits the theme. Some more work in audio would've made it really interesting, specially using stereo audio to further distort the sense of space. 

Extremely cool idea regardless, make further updates to this if possible, slightly improve the orientation of the top down view, and you have your next Benett Foddy game

hey thanks so much! definitely agree that this one drifted off theme, the original idea was to make an obscure/difficult camera system that kept the player "in the dark" by withholding information about the environment but that doesn't quite come across conceptually in the finished game hahaha. Also agreed that there's lots of potential with this idea and I might explore it more in the future

also tell your GPU i'm proud of it & grateful for its hard work