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hey thanks so much! definitely agree that this one drifted off theme, the original idea was to make an obscure/difficult camera system that kept the player "in the dark" by withholding information about the environment but that doesn't quite come across conceptually in the finished game hahaha. Also agreed that there's lots of potential with this idea and I might explore it more in the future

also tell your GPU i'm proud of it & grateful for its hard work