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I recorded my playthrough

Thanks, this was very illuminating!

There were some framerate voes, I believe? I'll see if I can optimize it a bit.

I think I'll add a goal. Had wanted to do that, but then I didn't bother. I also thought that people would just naturally avoid the spikes, so no need to make them actually do anything. But I guess I need to figure out how to detect if the player collide with trap or goal zones.

Another downside is the level randomly exploding. I'll try making the pieces keep their position instead of snapping to the hand. Maybe there is some hack I can use to dampen their movements, too. Also, making the pieces slightly thicker would help keeping them upright.

Was it using the forward+ renderer?

Godotjolt might help with the physics, if you aren't using it already.