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I really like the art and what little of the story there was presented. Definitely a somewhat unique concept. However, I don't think random combat encounters were a good choice for this game. Like this, it just discourages you from exploring. Not to mention they were way too frequent. It would be better if the combat encounters were either scripted or if there was a way to avoid them, like having the enemies walk around the map and if you run into them, it triggers a battle. The combat system was also confusing, there was no real reason to believe that 'scolding' a crab or pleading with it was going to do something. Eventually I gave up after being tired from facing so many crabs. That's a shame since everything else in the game seemed to be superbly done.