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(+1)

Cool game. I liked the models of the player and the enemy and the blood splatters when getting hit. 

I did not find a way to hit enemies without getting hit back, even when I tried to roll just after attacking.
After a while I realized that I don't need to fight enemies at all, and just rolled my way to the finish line.

If you keep working on this game after the jam, try polishing up the combat - like adding time for the player to dodge,  and give some incentive to fight the enemies instead of running away. 

procedural generation is really impressive to get working in such a short time. I also liked the atmosphere that was created by the music and background.

Nice work.

Thanks, atm I'm finishing up a  diffrent game, but after that I'ma make it where you enter the dungeon to get resources, and I'll make the enemy attack delay a bit longer.


Thanks for playing!!!!