I wrote the story in the shower at 1 am and it shows:
littlepuly
Creator of
Recent community posts
Very well made. The art style works very well, I like the color choices. It gets really hectic very fast. trying t stop disaster from inevitably happening is fun, and when disaster does happen it feels funny and natural and not frustrating. I love the tiny smiley faces on top of the cars, they add a lot of personality to the game and serve s a reminder to help stuck cars. Wonderful work.
Fun! I love the art and the idea is really good. The music fits the vibe well.
The main action the player performs in the game is clicking on buttons, so its worth to consider adding more feedback to the buttons (hover and click sounds, screen shake).
I encountered a bug where both my arms broke but the enemy as supposed to bleed to death in time. The enemy health reached 0 but he kept attacking until lost.
I like the look and names of the enemies. they have lot of charm and personality to them. Well done.
I like it a lot! the concept is great, and I had fun playing. I enjoyed the harder last levels the most, would love to see more of them.
The block of text in the beginning is unnecessary. It is a lot to read- The game can be explained with way fewer words.
I like the art. especially the background and effects. Well done
Fun and addicting! I enjoyed seeing my planet slowly fill up with turrets.
I like how turrets increasing their price incentivizes you to buy different kinds. I also appreciate the different enemy variations.
I think maybe add even more feedback for the main actions the player performs(think particles, screen shake, and hurt animations), you want them to be as fun as possible because they are what the player spends the most time doing.
The starting screen animation Is really nice, and the art is charming.
Cool game, the base gameplay is solid and has a lot of potential for expansion.