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(+1)

sorry to be THAT person, but in the patreon version here (0.1.0.6 ?), I found another "hair issue". It could be due to "experimental ice truck update" and correlates to another problem: on ICT, Upgrade Soul lvl5 should have given the 3rd capture, but it didn't. At Soul lvl7 you finally get the third (but no 4th). In that 3rd capture screen, the tentacle is way to long and the hair issue was active again, at least at the "road through the park". I guess you know that, but just in case you don't.


Would be nice if you could chose custom key bindings.

Would be nice to have a casual mode without distance cap. 

Would be nice to have "special targets" that maybe increase health, reduce cooldowns or slow the cops (either upon capture or on climax). 

Could be merged to an arcade/roguelike mode: no distance cap, no upgrade menu, rng upgrades to be earned by capturing special targets. But that is a big "I hope you can make the game you imagine and have fun and success with it. If by the end of your path some energy and passion is left, maybe add a casual or arcade mode."


Good luck, I love these quick and easy "capture to f" games where you don't need to click through whole books of plot or grind some RPG hours to get to the juice. So far this one is very entertaining.