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I really liked this entry. Its not hard but for someone like me who's not a platformer buff, this game is good enough of an experience. The aesthetics are clean and overall has a distinct style. I love the enemy and robot designs as well. The controls are janky to some extent and the story is kinda non-existent but for a prototype design, this looks promising in terms of aesthetics. Well done.

Thanks much! Definitely prioritized the aesthetics/vibe a bit too much, so the mechanics ended up pretty simple and my plan for short/simple dialogue prompts and story didn't make it in.  Hoping to expand on it though - thanks again!