Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I get the over all concept though it is challenging to understand what is considered a good move. I can't really tell what the enemy can and will do so it makes it hard to gauge whether I should try to armor up, build up "earth" damage, and then land a huge hit, or if I should keep chipping away.  I do like that the cards are random dice rolls, just need more information as to where I should be putting those in

(+1)

Thanks for playing! Ya, Definitely missing a tutorial and a hard balance pass on this one.