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(+2)

Thanks Necron! Yeah, all the content rebalance was done on the last day. That's a side effect of me putting too much variance on the bomb timer after spawn, there is no position check for bomb throwing haha.

The mech movement was intentionally made to be sluggish when holding down the fire, so in an emergency you can let go and move quickly again, at the cost of needing time to ramp back up your DPS. Everything certainly can use more polish though.

Appreciate the feedback and thanks for playing!