This is an awesome project. Incredibly ambitious to put together a two phase game in the time limit and it seems like it will work well. I really like the idea of following cadets as they go to war and I don't think I've seen it done before. Also really enjoyed the illustrations you were able to source.
If I manage to get it to a table, I'll be sure to let you know how it plays. From reading over the rules I think it should run pretty smoothly. The moves may need a bit more fleshing out, but I'll have to see how they work at the table. I also think it would be neat if there were a table for generating academy crises in the same way there's a mission generation table.