Hmm, the Spellblade should only be hitting twice per attack. When I test it out that's the case. The way that being able to attack multiple times with the same character is balanced is that special attacks and magic prevent that character from acting again. I know you could just basic attack 3 times and finish with a skill to get around it. I think I'll look into limiting the amount of times someone can basic attack to 2, but I'm not sure if I'll actually be able to implement it. The point really of the Free Turn Battle system is to allow you to choose who attacks first or at all and to give freedom for how you play the combat. Also, who goes first in battle is based on the combined agility of each party, the higher one goes first.