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(1 edit) (+1)

This is an interesting defense game and one where you have to control a slow mech in order to defend against the spider/bug mechs that intend to harm the generator.

I'll admit I'm not used to the camera controls at first due to the WASD and Q and E rotation being things I'm not accustomed to. Its definitely a a game that, with polish, would really elevate the entry.

Though I must admit that the UI for the design and the way you have to use the camera leaves a lot to be desired. Personally, it be better for the camera to be affixed to one location and have an easier mech position movement control. Purchasing things wasn't very clear and your earnings are fixed to $2 per wave round, which limits your building options (which are only 2). It felt like it lacked variety in terms of how defense tower works. And your movable mech that you can control is slow as molasses which makes it a tedious experience to get through each wave/move them to the position you want.

I was a little burned out after a number of wave since I wasn't sure when it ended. But an admirable entry nonetheless.

Thank you. 

Even though Camera rotation isn't exactly needed at all, I figured some players would enjoy viewing from different perspectives. 

I def need additional towers and things to buy with Money and to tweak the economy in general. 

I probably should've added a Wave Count and missed that.