Interesting game, pretty fun too. Felt like a first-person Armored Core. I enjoy the dystopian sci-fi backstory, and how tactile the mech sounded.
I was a bit unsure if mech customization would add anything to the gameplay, but it did end up working with the enemy design in a cool way during my experience, with me becoming overpowered on the second-to-last mission, followed by me having to switch from a heavy build to something ligher on the Diplomat mission.
My main complaints- Q,E shoulder weapons didn't seem to work for me. Explosive splash damage hits through walls, something especially evident during the desert level (I would reccomend using a raycast to prevent this if you plan on working post-jam). Player objectives could be a bit better communicated.