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I like the idea of using the connection between the plane as a limitation to work around. Playing it by oneself was also interesting although a little hard to control admittedly. Would've been nice if there were more interesting enemies down the line.

Thanks! Yeah I wanted different ways for the enemies to move but cut it for time constraints, maybe I'll finish it though with my original vision in mind. It's quite a challenge to do both at once! I got better at it after a while but it can be a fun challenge lol