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(1 edit) (+2)

It's pretty nice. I think concept of a game is pretty simpe and basic but can be of course good if execution would be great. My favorite trakc is Mommy's A Lair. It gives me a diffrent vibe from the rest of OST which is intended I see, but also I think concept is better than actual song. I would give it a little bit more spark, a kick like you need to feel this realisation of that girl, it need to be extreme. More agresive, but I like that small detals like  beeping at the end and intro made of bass. I also like the sort of cliffhanger at the end :>

(+1)

Thank you! The initial draft of that song was a fight against a toxic parent, so it built more and more intensity by adding more layers until becoming unbearable, but we wanted to lower the intensity a bit when we decided that her mom was actually good. Also we wanted to explore building intensity with a melody to help with the calm after the storm.

(+2)

Thank you for your comment and feedback! c:

We really wanted to build a narrative through the music, so the fact that you felt the cliffhanger through the sound/music is a huge compliment!