Fun game! I tried it a few times and eventually got all the way to the end. Once I realized that the best strategy was to sprint and stop strategically, it became a lot more fun in some kind of platformer/worms-hybrid kind of way. I think you should lean into this and make cards that enhance movement/traversal and cover mechanics!
It would also be very nice to get a better sense of if I will be damaged by my own explosives, the grenades got me more than once :D