great concept, and the art style is great. This could be turned into a full length game honestly. I appriciate when platformers have good controls in game jams like this with jump buffer and jump sustain (although some coyote time wouldve been appreiciated ;p). Levels are mostly well designed (except for those parts where you drop down and theres a spike in the middle.) The game is well polished too, nice job on this.
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Thank you! :D
Fluid controls are very important to me! I actually did have coyote time, but checking my code again, I didn't make it very forgiving haha. I'll keep that in mind when updating it for a post-jam version.
Level design isn't really my strong-point, so thank you for pointing those spikes out lol. I'll be making note of that for the future. :)