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laggs a lot less.  still freezes at loading points. the last area still has the "music licensing re imagined" and "artlist.io" watermarks. the objective is more clear now that its not on a wall. the "shadow" is still the exact same texture as normal objects. how are you supposed to figure out which is which ? i was just slaming into every object that i saw.

haha true I could change that up couldn’t I… I’ll see what I can do to make it different