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TerraBlade

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A member registered Jun 08, 2024 · View creator page →

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lags at more then 50 enemies.

also also. i restarted and got to the big door and pressed F and space and E at the same time, making ALL buttons not work except P and when i did press it only my shadow got to the bottom AND the text is still visible and buged so i got softlocked again.

also just found out that after checking if i can walk after unstucking myself with the shadow and returning ALL buttons now do nothing except A/D so yay im stuck slightly above ground in the very start. how does WebGL get that bad?

i grabed the lantern in the start and the gravity froze. i cant even use the unstuck function cuz there is a brick in the way. sure that the culprit is web. congrats on the second place!

the max number of morbs is 6!

thank you!

ONE SECOND BEFORE DEADLINE LMAO

who made you this way? i spent like 5 mins on a level i later found out is called "tutorial" please add cayote time.

spam

is the shaky part the end?

in the starting area the book for dummies does nothing on click

laggs a lot less.  still freezes at loading points. the last area still has the "music licensing re imagined" and "artlist.io" watermarks. the objective is more clear now that its not on a wall. the "shadow" is still the exact same texture as normal objects. how are you supposed to figure out which is which ? i was just slaming into every object that i saw.

lags a lot. have you added texture culling? also cant move at all

graphics are awesome sauce btw

doesn't fit the themes. -10 000 000 social credit. is fun, so 2/5 star

up the acceleration a bit to make the movement a bit more snappy, but thats just my taste. the big one is a dash. the movement is sometimes too slow to walk from one enemy to the other + zooming around is fun.

no problem). its the 3d. 3d  is nearly always slow in browser. 

well, i somehow beat the game. it was very laggy, i still do not understand why making a table slam me into the door opens it. i have no idea why the so called "shadows" move like in a top down game WHILE the player is moving in an fps fashion. the only mechanic that actually worked and was kinda fun were the potions. also the music in the last area still has a watermark witch is always funny. overall rating 4/10,"its a game i guess."

are the cacti supposed to move when i move?

i tried to grab the potion and the cactus made me fall out of bounds.

the game is actually fun compared to the slop bots that are the other submissions so far. the bullets are way off. the movement is fine. the enemies work. overall 6/10. for lack of mechanics

stuck in first area. how do i leave thru the door? what is a "correct shadow"?

2/10 you made a game! too bad it doesnt have anything fun. the gameplay is 1/10 you just click a button and the graphics are also 1/10 for the one potion texture you used.