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Interesting start to a shooter games. Needs a bit of tweaking. Suggest adding some type of hit marker/indicator because I didn't think I was hurting the enemies at all and ran past most of them. The shotgun seems underpowered compared to the rifle. Might want to extend the starting location so that the player cannot reach the wall before the voice line is done. Initially I went right to it and both lines were playing at the same time and I didn't hear that "V" was a melee. Might want to add controls in Itch description or on the HUD somewhere. You only had the player melee one obstacle and I feel like there should be a few more the player needs to break. I tried to melee an enemy but didn't know if it did anything, so I stopped trying. The bullet spawn point needs a bit of tweaking; looked like they were spawning in thin air and not near the gun barrel. I liked the model of the mech, wish there was a bit more articulation with movement and aiming.