Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Props for open sourcing! I love the idea of a turn-based tower defense and I like the implementation you have here with the hotbar/hand of things to place and the board. It feels a bit too easy, though, and could maybe use a resource mechanic to limit how much you can place, fewer refills each turn, or perhaps the board expands and the number of enemies increases? So many options–I’ve watched your repo and hope to see where you take it!

Thanks! I plan finish the project yet, unfortunately my time management was poor, but I like the result for a first game made to a jam!