i was working on an Android version, but i found out that the way i have the whole game coded right now does not work nicely with framerates lower than the default, which is 120 (although the HTML export works well for some reason, even though it is not 120 fps). from my testing, it seems the version that i can export to Android is capped at 30 or 60 fps or something like that.
i might consider rebuilding the game to account for framerate, but, if i decide to do that, it will take some time.