Blessed Beginning: I only grew more and more unsettled as this went on. This track being so minimal but slowly changing really builds the tension! the detail of the faint, growing static in the background really adds to the ambiance.
A Chill Track to find Keys, etc. To: I was really expecting another horror track here! Glad to hear something more chill-- I'm easily scared, and probably doomed for the rest of this soundtrack. You've created a sound from right out of a PS1 game. Nice work on not doing too much here. This is meant to be a chiller track, and it's not catching to the ears, nor boring and incessantly repetitive.
Theme of Laren: very compelling theme-- the second half has a nice accidental that adds harmonic interest and is very effective. It would've been great to hear the countermelody after the second statement of the theme layered over Laren's theme! I feel like the two would've made great counterpoint. Regardless, nice work here.
Save Room: lovely and simple-- love the pan-flutey melody that comes in over the rolling chords. The choice of synths really makes a cozy vibe.
Reprieve: this track is good, and well-written! I had expected it to be equally or more unsettling as Blessed Beginning, though-- perhaps you could have leaned into the horror more here? It still feels relatively chill.
Obligatory Shooting Game: goofiness is good! This track is lots of fun.
Nobody hears you pray: here's the horror I was waiting for! The repetitive thumping noise that slowly gets louder and more intense is just brilliant. I can imagine an endless chase from the eldritch creature inching closer and closer... Loved the glitchy moment before jumping back into the beat. These synths work really nicely together.
Goodbye Laren: this melancholy theme is a nice way to close out this story. It's plaintive, starting with a pause, before Laren seemingly begins to trudge towards her fate, resigned.
In all, the cohesiveness of the chosen synths and instruments was really the shining star of this soundtrack. I'll have to try and compose in this early-3D-games style, it has such an inherent creepiness to it! Great work, and keep writing!