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(+1)

Yeah... using the mouse was a bad idea, but duo to planning my schedule badly I had to rush with some implementations haha
Thank for your feedback! :) 

And yes, the background is happening in real time! The screen shakes that happen from time to time are in fact when the turrets fail to destroy an enemy when it hits the ground. I was going to animated even more but it was already too distracting haha, but I'm glad you like it!