Thanks chatter for the lovely words!!!
I enjoyed doing the art and visual design for this game, I wanted to give it an old fairytale book sort of feel. Plus, the messy style of lineart meant I could draw it a lot faster, haha!
I really like your interpretation of the bad end. The idea that the red “shroud” makes the sacrifices easier to see was spot on! I wasn’t sure if players would enjoy the more open endings so I’m glad you liked them :).
Thanks again!