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The atmosphere is amazing. I change my mind with Unity's ability to make games with graphic quality this high. Is it possible to build a game like this in unreal engine 5 but within 100 mb? My simplest build on unreal is around 200 mb and unable to play on web!

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thank you! the secret is to keep the number of textures and assets low, and reuse as much stuff as possible, to keep library small and size minimal, Unreal still has better visual fidelity tho, but you're right! Unity advantage is in compactness! (but I think Godot is gonna steal that trophy soon 😆)