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This is a perfectly balanced game, with no exploits what so ever. Love the fact that you can shoot through walls and buildings if your cursor is not obstructed. :D

I really like how this looks, the arte style is very pretty, especially for the character. The skating mechanic is well implemented and all the animations match the different actions so well. (One time i even had a 360 turn on a direction switch, that looked awesome). It’s also really well done, that you can just go around a turret and not get hit while shooting it, which complements the skating mechanic and feeling very well. In contrast to that there are the jump and boost mechanics, which i haven’t really found a use for. I think that the map design is a little bit to small to really take advantage o that, it has alot of tight corners and not much room to accellerate.

The main issue i have is the double mouse hold for shooting, that’s a bit uncomfortable and i think also unecessary? Why not let the character change his position to the shooting one automatically when you hit shoot?

But all in all it was a nice experience with this little scooter shooter.