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(+1)

 I really appreciated the enthusiasm your team had narratively. As another comment mentioned, I think your character movement needs a slight rework. A big issue is with momentum.  When I let go of the arrow key, my character comes to a complete halt, which can create a bit of a rigid and unpolished feel. I was also a bit confused about whether or not the wall-jumping mechanic was intentional. I also would recommend WASD support. I'm left-handed and had a hard time using the arrow keys. It also makes the game inaccessible to people with 60% keyboards. Overall, It's clear how much time you guys put into this project, and I really hope you continue your hard work after the Jam is over. 

Thank you for playing! We will work towards the post launch goal of making the game more polished. Really appreciate your input.