I really appreciated the enthusiasm your team had narratively. As another comment mentioned, I think your character movement needs a slight rework. A big issue is with momentum. When I let go of the arrow key, my character comes to a complete halt, which can create a bit of a rigid and unpolished feel. I was also a bit confused about whether or not the wall-jumping mechanic was intentional. I also would recommend WASD support. I'm left-handed and had a hard time using the arrow keys. It also makes the game inaccessible to people with 60% keyboards. Overall, It's clear how much time you guys put into this project, and I really hope you continue your hard work after the Jam is over.