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Very nice take on the "all characters are connected to one set of controls" idea. The puzzles are fun and challenging. 

As for some feedback:

1. An undo button would be nice as I lost a lot of progress too often with a few accidental moves.

2. I wish more was done with the character that has its directions reversed. I only saw him once. Poor guy. 

Other than that, nice job. :)

I had plans to create a undo button, but due to the involvement of too many objects and my poor programming skills, I couldn't make it.(TOO MANY BUGS!)I'll add an undo button in the next update.

I have tried using the character that has its directions reversed to create levels before, but I thought the experience was not very good, so I only created one tutorial level. {{{(>_<)}}}

And thank you for your valuable feedback!!! (´▽`ʃ♡ƪ)

You're welcome.

I also struggled with the undo button when I made a sokoban-style game, too.

In both your cases, it probably didn't help that the deadline was really tight.

Like I said though, the puzzles were fun and challenging. Good work. :)