Really fun game, and once I understood how the income vs. cost mechanic worked it was cool how many different strategies opened up. (The existing variety in the troop stats was good, though I think it could use a few more really wildly balanced cards, like a card with super high cost and high attack rate but low damage and low health, a card with a super low cost and high damage but also super low attack rate (like the ghost but cheaper and with higher damage))
I like the hand-drawn art for the cards, it feels like I'm playing a homemade card game with my friends back in elementary school. This would be a fun one to expand on and hopefully add more features to after the jam. Great game!