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(+1)

I like the perspective! I see some comments about the blurry textures so in case it helps, under project settings->general->rendering->textures you can set Default Texture Filter to "Nearest" to get crisp edges on pixel art.

An idea I had while playing is to add the ability to destroy buildings and maybe have enemies hiding inside of them?

thanks! I’ll have to look into that!


I had actually hoped to add some of those things, but I had nowhere near enough time. My first time trying isometric perspective, and life stuff