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A version of Doom was released for the Super Nintendo. This project emulates pretty much precisely the limits of what the SNES was capable of rendering as pseudo-3d graphics.

I don't know what PSX games you've seen, but even the worst of its first generation of games looked substantially more advanced than this.

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There is a revision called the SFX2 that could do textures, plus the game could have a custom chip or, you know... it could be just haunted. (ex. in image)[Star Fox 2 planned to use the chip]