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ohhh I'm glad I got a chance to play it before the jam period was over!! this was so cool!! Short and sweet and told me everything i needed to know. Like what Oxy said, I really liked how you didn't have to explain the world or the characters to make me feel invested. I instantly knew how to feel and what kind of situation was going on and that's some really good dialogue writing skills to pull that off, so kudos! 

I'm so bad at speedy games haha I only died a few times but I think the timing aspect was really well done. Good balance of challenge (at least to me lol) and doable. I love a well done maze and this was a good example of a maze that makes logical sense and is fun to problem solve. it's not just random guesses, I felt like I got the flow of the maze. 

The character art is so good!!!! So pretty and I love the color palette chosen. Again, sweet and simple and just well executed. Like, I know this isn't some big project that is your magnum opus, so to speak but I think it's really indicative of what kind of stuff you create and where you're going as creators. Really fun, memorable and most importantly, it functioned easily!!