Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I know that I will comment on an OST when I start thinking "there's no way this peep started to compose this before the time limit!". Assuming that you did - this is not an OST for a jam, this feels like a finished work for a fully fleshed out game. 

Centipede Caverns is a song that carries so much personality, you almost didn't need to title it. I personally love clunky instruments with texture. Using them takes skill and patience since they are full of detail, but you created a theme with them that feels whole and precise, like the dancing notes take breaks to allow the player to slash enemies in a lonely and dangerous environment.

Evergreen Valley is such a living tune. The composition, the marimba protagonist, the sickly wailing background synth, it is excellent. I like how the tune starts sad but shifts to playfully ominous. It has all the traits of a true theme.

I personally wish the rest of the OST would have had more of oddly sounding instruments like the two tracks I liked, but if I were a judge, those two tracks would be finalists.

(+1)

Wow, thanks for the kind words! I really did compose it within the jam's time frame. My goal was to make a complete OST, so I'm glad that's the impression it gave you. I've been surprised by how many people I've shown it to mention Evergreen Valley as a favorite, I didn't expect that.

(+1)

It was a great tune - and also, sorry if I came across as accusatory. Not my intention at all. Great OST!

No, you're good, it didn't come off that way, I'm flattered that you thought that about it