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I really like the game overall, but I fear the scope worked against the game's design. The map and systems are vast and well thought out from what I can see in the game design document, but I didn't have enough direction on what exactly to do. I was only able to collect 2 ingredients (the flowers and the sunburnt mushrooms), as I was unable to get past the river and clipped through the map when I reached the area with the goo mushrooms. I'm really excited to see this polished though, the artstyle is charming and reminds me of older Playstation games! I'd say this game would be able to do a lot more if you shrunk the map and put a lot of thought into the remaining areas, especially with how complex this game's progression system is. Overall, there's a lot of potential here, so looking forward to what you do with more time.