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Most quests were very simple.  One had three main quests and two sub-quests.  I never was able to find the ghost!

(+1)

thanks for the ideas! 

My next steps was to try to generate a history or world (factions, leaders, tensions) and try to build the quest off of that. My hope is that I can use that to build a narrative out of the quest tree, and maybe unveil subquests incrementally.