Hi, You put a lot of work into this game. I was surprised to see you used 3D meshes. Did you use PyOpenGL? I'm also interested in knowing how you converted your Python code to play in the Browser? And was there performance hit?
Hi. sorry for late response but I have not been logged in for almost a year ;)
No PyOpenGL here, drawing a 3d object is just math and polygons. I am using Pygbag to make it run in browser(this games is not browser but I assume you checked out another game I made), and yes, a bit performance hit sadly, at least on my machine.