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Appreciate your support for this project ^^

I definitely see your point on that bundle and I definitely feel like expanding into a more better platforming experience from scratch. I wanted to make it where the light is used to help a player beat the game based on muscle memory or familiarity of the level design. I do think the level design could also be improved, maybe more underground levels that help to test this.

I would also love to give a more artistic style to the game so it looks a lot more like the art poster’s style. Thanks again for sharing your thoughts on the game. I hope to add these soon :D