Thank you for your feedback. It is intended for Dobi to be lost if the player is not controlling it and to make sure that Dobi is always in range while Robi moves. Also for the difficulty, removed the mechanic in which if Dobi is far apart with Robi, Dobi will take damage overtime. We also removed the collider for Dobi on terrains to make it more playable for a jam. Thank you for the feedback and we'll try to improve it based on your feedback.