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(+2)

Actually pretty incredible for a first jam ! The game looks pretty good, the mechanic is original and well implemented, really good submission overall ! The game is pretty hard but fun, I tried a few times but I never managed to beat the end boss. If I could suggest a few tweaks I'd say the controls need a bit of refining since the game seems to be somewhat of a precision platformer. Dobi also seems easy to lose, I was softlocked a few times by reaching the boss and forgetting to bring Dobi with me.

Again, great entry ! Definitely in my top 10 !

Thank you for your feedback. It is intended for Dobi to be lost if the player is not controlling it and to make sure that Dobi is always in range while Robi moves. Also for the difficulty, removed the mechanic in which if Dobi is far apart with Robi, Dobi will take damage overtime. We also removed the collider for Dobi on terrains to make it more playable for a jam. Thank you for the feedback and we'll try to improve it based on your feedback.

(+1)

Oh I forgot, for the boss you just need to fire projectiles on it using Dobi while dodging the boss. The boss is also spawning a bubble that Robi should get to deal a lot of damage to the boss.