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A functional fishing mini game, it was a good use of the Godot engine for your first time in my opinion. Oh, and the music is quite nice but I think it should be a little louder initially along with a satisfying effect, like a splash, every time you catch a fish! :D I think if you added some wisdom pills to each X fish goal for more context for a subjetive story, a basic upgrade system to slow down the fish speed and increase the white catch bar, a variety of 4-8 fish that in addition to going up and down, could slow down or ocult the catch bar and an end screen it would be a pretty well-rounded game to play, because the mechanics flow well and the graphics are cute. Thanks for sharing, have a great day/afternoon/night!