The navigation, character design, map layouts, and storytelling are all very competent! Kori has a very pleasant and cute silhouette, and I found the color palette excellent. The premise is engaging enough to make me curious about the next steps. The inclusion of a glossary in the form of the Notes of Creation is a brilliant addition; being part of a shared universe allows for a deeper exploration of the elements surrounding Kori. Endeavor, in particular, caught my attention, and I played it today—it was quite enjoyable, and the dynamics were very fun!
The issue, specifically with Beacon, is that I don't see how the game fits within the theme of Northern Saga. I think it's the most detailed, robust, and complete game in this jam, which unfortunately had few participants, likely because the theme is difficult to execute.
Beacon lacks the mythological aspect, there's no Viking setting, and there's no epic story (which, by the way, I don't think it needs—Beacon works precisely because it builds from emotional ties to the mundane!). I don’t find any connection to sagas that traditionally require sacrifice, bravery, and honor to be typically Nordic (even when drawing on human conventions, as in Skáldskaparmál and the parts about the war against Eadgils). The music also didn’t feel connected. However, aesthetically, the way you captured the essence of the fjords and worked with the concept of immensity pleased me a lot. Even in the absence of runes, there are very powerful light symbolisms in your delicate art. Yet, the feeling I have is that the goal was to capture the idea of being a frozen point, coincidentally contextualized, precisely because of the lack of Nordic characteristics.
My interpretation is that the affection, and especially the solitude of abandonment, manifests in the contrasts. A perception that was reinforced for me at the end. However, there is one big issue. I have a high level of myopia due to age, and it strained my eyes—I had to play your game during the day, where my free time is reserved for rest and meals. At night, which is usually the time I can sit down to play, it was genuinely uncomfortable. I don't know if this is the case for others, but because the tones of white and blue are very close, I sometimes couldn’t tell them apart. However, I think that might just be me. What I did was ajust the screen brightness with keyboard shortcuts (in my case F5 and F6), activate the blue light filter, and use my work glasses, which are adaptive but not made for reading, which ended up giving me a headache at end. But with those adjustments, I could play without issues. Since the game is short, it was fine, but it could be problematic in longer sessions.
Thank you so much for sharing your game—it was very enjoyable! :D