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Hey congrats on your release, it's quite impressive how much you've achieved as a 2-person team with this tight schedule. The writing is compelling, you know your subject and the NPCs had distinctive voices. The visuals are cool too, and congrats especially since it's your first time working in pixel art. You are also bringing to attention something that isn't discussed enough (green-washing in the age of capitalism) in a way that is both entertaining and meaningful. I was happy to have my character lose his job and leave to Mexico lol.

That being said, I got almost stuck at the end of Q1, when I had to choose Dave's lifestyle and savings (it wasn't super clear that I had to reach 0 to move to the next quarter). It reminded me of Papers, Please, and I think it'd be interesting to bring a few more elements here for future developments to add more weight about losing your job potentially and go become an activist (the cost is much higher if you don't have any savings, need to provide for a family, etc.) Just a random thought. You did great, thank you for sharing your game!