In a lot of rooms there were tiles that looked the same, but had different function. Furthermore there were a lot of buttons for which it was impossible to see what the function was untill you pressed it. This gave each room an order of: First mess around a bit doing random stuff to see what does what. After having done that for a while, try to figure out how to solve the puzzle and lastly solve the puzzle, which was quite tedious for a lot of the rooms. It worked for a bit, but after a bunch of rooms it got stale. It did help make it fit better with the theme of the jam though!