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(+1)

Thank you for pointing that out- I never thought of the shadow in that way; My vision was that since the sun is behind the player, it is casting a shadow more towards the camera (because the world of the game is 3d, you're just playing it from a 2d angle)—and since the sun is so far away, the shrinking and growing would be negligible—but I never realized that the shadow's position and size could confuse players about Mr. Magnificent's position.

Thank you for the feedback! I never would have caught that on my own lol