Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)
  1. I might need to increase the max zoom in multiplayer for this. I did increase it bit last time which felt nice, but could use a bit more! I'm also working on making a transition when you go through a portal so its not so jarring.
  2. It should be working now (I'll re-test!), but if you have already caught all fish in your current zone at S rank, then it will just go back to normal, allowing all fish for that zone. 
  3. luck increases the chance for enemies to drop hearts and pumpkins, and other things like more chances to see fishing pools, higher lucky-cast chance, slightly more coin drops on the 2nd boss (this caps at 50 luck giving the max).
  4. This was a silly mistake on my part, enemies are supposed to be confused for a second, but instead they are locked-in-place for a second and still attack if you are in-range... hah 
  5. I'm working on that right now, more alternate boss fights, zone changes, and upgrade paths for weapons.
  6. Each zone has around 10 fish unique to it (including the home zone) - this trophy lets you find all the fish that you have caught in the dungeon at home too, so you get more chances to catch the S rank version and unlock the S rank trophy.

TY for the amazing feedback again!