Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I appreciate the focus on the melody! Something I could hum or whistle. I think a good way to improve the tracks would be to shift what has the melody at different parts so it feels like there is a lot more movement and changes.

I think you did this well in the first and last tracks but it could go even further by changing more than what instrument holds the melody.

great job all around.

That's really great feedback, thank you! Melody has always been a main focus of mine as I too love having something to hum and whistle too :D. Juggling instruments for the melody has been quite fun, but there are definitely more strategies I can take to improve that shift of what holds and spices the melody. Maybe adding new repeating elements in the background with brand new instruments alongside the shift of the melody's main instruments would be the way to go?