(Pasted from Cohort 2)
Mac build did not work for me unfortunately. The character movement, even while sprinting, was way too slow for my taste. Wasn’t always sure what to do as it seemed even though I ran into a frog, a checkmark wouldn’t show up sometimes. Would have been nice if the NPCs had some idle animations. I also had difficulty reading the black informational text against the background. 3D models all worked well together. Really liked the idea of a notebook with different animal bios. Didn’t finish but I thought the premise was interesting and the writing was well done. Would be interested to see if/how you develop it further. Would be interested to play it again at that time.