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Glad to know! That game prototype is looking sick!

Thanks, although theres not much to see yet.
I think I fould a little mistake in your code:
self.setSurface = function(_color)            { self.__background_color = _color; return self; }

Yep, that's a blunder! Thanks for pointing it out. Obviously it should be:

self.setSurface = function(_surface)			{ self.__surface_id = _surface; return self; }

I will release a small fix soon.